‘Warcraft’ loses the fight to be entertaining
“Warcraft” the movie is based on the video game series and novels set in the world of Azeroth. The post ‘Warcraft’ loses the fight to be entertaining appeared first on New York Amsterdam News.
“Warcraft” the movie is based on the video game series and novels set in the world of Azeroth. The film portrays the initial encounters between the humans and the orcs (talking monsters) and takes place in a variety of locations established in the video games.
“Warcraft” is a rambling, incoherent mess. First, you have to know the story. Very little effort is made to introduce the concept and characters to those unfamiliar with this video game-based plot. In October of last year, “Warcraft” the game had 5.5 million subscribers, which is obviously the target market. The film’s director, Duncan Jones, who is also a cowriter of this script, along with Charles Leavitt and Chris Metzen, seems to believe talking monsters battling humans and other talking monsters is enough to entertain viewers. And that might be enough for fans, but for those unfamiliar with “Warcraft,” there is nothing in this movie that will make them want to learn more.
Some aspects of the movie seem to borrow from the megahit “Avatar.” In “Warcraft,” Paula Patton’s Garona seems very similar to Zoe Saldana’s Neytiri in “Avatar.”
As to the cast diversity rating, “Warcraft” is difficult to rate because so many of the characters are monsters. But it’ll get a “C” because the press kit shows that of the 35 main performers, only four are people of color. However, Paula Patton and Ruth Negga (Lady Taria) have major roles.
PG-13 and 123 minutes in length, “Warcraft” gets our lowest rating: Dead on Arrival.
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